Season 1 Arrives in Modern Warfare III
We are now quickly approaching the newest season 1 update for MW3, Due to release on 6th December at 5 PM UK time. We have now had an official update from the developers through their official Steam blog post about what we can expect for all things Warzone and Multiplayer. The Official post can be found HERE however all information is included below along with some of our thoughts for season 1.
"Prepare for all-new warfare as Season 1 arrives for Call of Duty®: Modern Warfare® III and Call of Duty®: Warzone™. The new season brings more Multiplayer maps; new and returning game modes including Gunfight and Vortex; the next story Act in Zombies; the introduction of Urzikstan in Call of Duty: Warzone, and much more.
An all-new Battle Pass brings 100 Tiers of content, BlackCell brings the Abolisher Operator, and your arsenal is increased with five additional new weapons. Also expect a host of new Aftermarket Parts, including your own flamethrower! The heat continues into the holidays with themed events throughout the season, ensuring a vast wealth of content for you to drop into"
MODERN WARFARE III MULTIPLAYER OVERVIEW
Four New Multiplayer maps.
Deploy to three brand-new 6v6 maps and one 2v2 map launching, alongside festive reskins of other maps during the Season.
We love new maps! and a festive reskin is always good fun! Who doesn't love shipment in the snow?
With 3 new 6v6 maps Meat, Greece and Rio. As well as a 2v2 map Training facility there should be some welcomed new views for fans. Meat is a small compact map with tight corridors while Greece and Rio and medium-sized more open environments. Rio looks particularly colourful and vibrant. Training Facility is a 2v2 map based inside an old warehouse. A tactile training facility with tight corners and cleaver vantage points to test your duelling capabilities
Welcome Back to Gunfight.
Go small-team tactical, launching with the new Training Facility map, plus four other returning Gunfight arenas.
Quick-paced 40-second round-based assault with no respawns. Everyone gets the same loadout so there is no tactile pre-planning simply making the best of what you've got! A great way to test those who have a huge amount of skills across all weapons and playstyles, however, your loadout only lasts 2 rounds so don't go getting too comfortable with it!
The new Training facility map as well as maps carried over from previous games; Alley, Blacksite, Exhibit and Shipment.
New game modes.
Test your luck in All or Nothing, wield the one-shot Ray Gun against enemies in the limited-time Vortex arriving in-season, and more!
With nothing but Throwing knives in your hand and not a single bullet in your pocket how far can you go and will you be the first to land 20 eliminations and take the win? The only ammo available is that which you can scavenge from others using perks only available once you catch your first victim!
CODMAS Festive events and Ranked Play.
The content continues across Modern Warfare IIII Multiplayer with festive and themed maps and events, as well as the feature-packed, stand-alone competitive Multiplayer mode: Ranked Play returns!
A limited amount of information was given here about what we can expect for the Festive events. Holidays maps including "Shipmas" and "Hangover" have been announced but we will have to see what else Santa Gnaws has in his sack for us.
More information is available below as per the official blog post
Meat (6v6, Core, Launch)
Deploy to the West Coast for some fast-paced butchery, in a compact map centered around the East Bay Meats slaughterhouse. Make use of the new Tac-Stance ability to combine agility with accuracy while weaving through the small confines of the meat locker and processing centre. For longer sightlines, stick to the outer loading dock and entrance.
Greece (6v6, Core, Launch)
Test your mettle in a once-idyllic coastal town, where waters at the shore lap at the hull of a burning yacht, signalling disaster. Navigate the city centre of this medium-sized map where narrow alleys cut between the lines of shops. Dive into the canal or the sea when you need to reposition and use the copious vantage points that are available to get above your enemies.
Rio (6v6, Core, In-Season)
Take in the vibrant colours of Rio de Janeiro as you battle across an upscale shopping centre. Face enemies in tight quarters throughout the mall or move through the vibrant exterior streets in this small- to medium-sized map. Look for vantage points in the covered walkway, over the garage, and on top of vehicles. Spacing is tight, so be ready to engage.
Training Facility (2v2, Gunfight, Launch)
Challenge another duo within the remains of an old warehouse, now repurposed as part of Konni Group’s training facilities. Perch on the second level for a greater view of the area or move through the interior spaces to ambush your enemies. The central shoot house offers plentiful climbing opportunities; use your enhanced abilities to achieve the best angles for the weapons provided in the round.
Gunfight Returns for MWIII, Other Modes Confirmed
Gunfight returns to Call of Duty, pitting two teams of two against one another in a round-based match. There are no respawns, and all players are assigned the same randomized Loadout at the start of each round.
The assigned Loadout changes every two rounds, and you never know what you’ll get; you may be trading shots with Battle Rifles one round and then rushing in with Shotguns the next. In other words, take what you’re given and make it worse.
Each round lasts 40 seconds, in which teams attempt to eliminate the other side. If time runs out and both teams are still alive, an Overtime Flag will spawn on the map for 10 seconds. The first team to capture the flag or eliminate the enemy team wins the round. If neither team wins during Overtime, the team with the most health wins.
The first team to win six rounds wins the match.
Five Gunfight maps at launch: Season 1 brings the new Training Facility map along with four Carry Forward Gunfight maps from Call of Duty: Modern Warfare II: Alley, Blacksite, Exhibit, and Shipment.
Game Mode: All or Nothing (Launch)
All or Nothing: Deploy with Throwing Knives and no ammo. Get one elimination to activate the Scavenger Perk, allowing you to retrieve ammo pickups for your weapon. The first to land 20 eliminations wins.
And so much more! Vortex (LTM, Mid-Season)
In this free-for-all mode, one player spawns in with the infamous Zombies Wonder Weapon, the one-shot Ray Gun. Whoever eliminates the Operator with the Ray Gun becomes the new owner of this powerful and otherworldly pistol. Vortex takes place on three remixed Multiplayer maps: Satan’s Quarry, Sporeyard, and Tetanus.
CODMAS: Santa’s Slayground (LTM, Mid-Season)
Season's Eatings! Santa Gnaws is here to spread horror and fear. Complete Event Challenges to earn rewards and visit classic, holiday-themed maps, including Shipmas and Hangover! Just try not to get bitten. Expect more information on this Event and additional Limited Time Modes closer to Mid-Season.
Infected (Mid-Season)
One player is chosen at random to spawn in as the infected. Their goal is to eliminate the other survivors, while those not infected must use all the skill and firepower they’ve amassed to keep their humanity intact.
Headquarters (Mid-Season)
Fight to secure the Headquarters location and then hold that position for as long as you can; respawns are disabled for the defending team. The Headquarters slowly rotates around the map as the match continues, so be ready to move.
Team Gunfight (Mid-Season)
In this 6v6 version of Gunfight, played on standard Multiplayer maps, players all receive the same randomized Loadout at the start of each round. This Loadout changes throughout the match; the team that best adapts to the assigned gear is bound to land the eliminations needed to earn victory.
New Equipment
New Vest (Perks, Launch)
Select your Loadout and you’ll find an additional Vest to utilize across all MWIII Multiplayer modes:
Assassin Vest (Stealthy Killer)
Equipment Slots (2): Tactical, Lethal (Field Upgrade removed)
Gear Slots (3): Gloves, Boots, Gear
Kills don’t display skulls. Immune to UAV and enemy radar effects (including while stationary). Duplicate effects do not stack. If equipped with Ghost T/V Camo, (Gear), you gain the effects of Hijacked IFF Strobe (Gear).
New Killstreaks (Launch)
Expect to unlock two new Multiplayer Killstreaks, available at the start of the season once you’ve unlocked each via an Armory Challenge:
Swarm (15 Kills, 1,875 Points): Deploys a large number of mosquito drones to provide blanket coverage over the entire area.
EMP (13 Kills, 1,625 Points): Electromagnetic pulse to disrupt enemy Killstreaks and equipment.
Let’s Go! Ranked Play Launches (Mid-Season)
Presented by Treyarch in partnership with Sledgehammer Games, Multiplayer Ranked Play launches mid-season and builds upon the foundation established in Modern Warfare II with new rewards to earn and updated Modern Warfare III maps, weapons, and Loadout content.
Ranked Play is a feature-packed, stand-alone competitive Multiplayer mode that leverages the Call of Duty® League approved rules, restrictions, maps, and modes. Track your standing with a visible skill rating and earn rewards across multiple Skill Divisions and Tiers. The best of the best will be featured in the Top 250 Leaderboard and Division for the chance to prove themselves as the number one player. Look for further information, including the rewards for ranking up, in the following weeks.
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